A Framer AI alternative that keeps the canvas and the code

Framer is a well-known design-led website tool, and design-led is the right description: the center of gravity is a visual canvas, and the output is shaped by what that canvas makes easy.

The tension people run into when comparing alternatives is usually the same one. Visual editing is unbeatable for the last ten percent — nudging spacing, fixing a line break, swapping an image. It is much slower for the first ninety — building six pages, keeping them consistent, wiring navigation, filling in real content.

Siteglade splits those two jobs. The first ninety percent happens through prompts, templates and section libraries. The last ten happens by clicking directly on elements in the live preview. And underneath both there is a real codebase you can open.

Two kinds of editing, and when each one wins

Describing a change in words is fast when the change is structural or repeated. "Make every section heading smaller and add more space above them" is one sentence and would be twenty clicks. "Add a pricing page matching the rest of the site" is one sentence and would be an afternoon.

Clicking is faster when the change is specific and visual, and you would struggle to describe it precisely. You do not want to write a paragraph about a button that sits four pixels too low. You want to grab it.

A tool that only offers one of these makes you use it for both. Siteglade offers both over the same project: chat for structure and content, a click-to-edit style editor over the live preview for styling, text, imagery and motion on individual elements.

What the visual editor actually does

Select an element in the live preview and adjust it directly — styling, text content, images and motion. The preview is the real generated site rendered in a sandbox, not an approximation of it, so what you are adjusting is what will ship.

The overrides can also be encoded into a shareable preview link, which is a genuinely useful review mechanism: you make a set of visual changes, send someone a link that shows them, and get a decision before anything is committed to the project.

For anything the visual editor does not reach, the file is right there. Monaco loads into the chat view next to a file explorer over the project tree, and the agent picks up hand edits on its next turn. There is no wall between the visual layer and the code, because they are the same project.

Starting from something designed rather than something blank

Design quality from a prompt is uneven for everyone, and the reliable fix is not a better prompt — it is a better starting point. Siteglade ships twenty-eight curated full-project templates, each with a live public preview deployment you can click through before forking: a cinematic scrollytelling property showcase, a vineyard estate site, an AI SaaS product page, and eighteen single-screen animated hero pages, across website, landing-page and scrollytelling categories.

Forking copies the entire project source into a new project of yours. From there the design is a foundation you modify, not a theme you fight. Templates carry a plan tier — some fork on Free, others need Pro or Max — while the previews stay public.

Prebuilt section and component libraries do the same job at a smaller scale. Insert a hero, feature grid or pricing block in one click, and it lands in the project as a real file that the agent will restyle to match the rest of the site.

Real imagery, generated in the same place

Nothing makes an otherwise good build look unfinished faster than placeholder rectangles, and sourcing images is where a lot of site projects stall for a week.

Media Studio generates images through Gemini Nano Banana and OpenAI GPT Image, and video through fal using Gemini Omni Flash and Grok Imagine 1.5. Agent mode plans the shot and picks the model before spending credits, which suits the common case of needing one good hero image. Manual mode gives you explicit control over model, format, count and start and end frames for video.

Image generation is on every plan including Free. Video generation is a paid capability on Pro and Max. Existing assets can be dropped into a prompt as attachments by file picker, Ctrl+V paste or drag and drop.

When Framer is honestly the better pick

If you are a designer and the canvas is where you think, a design-led tool is the right home and a chat-first builder will feel like working through an intermediary. That is not a small thing — the interface you can move quickly in matters more than a feature list.

The same applies to highly art-directed one-page work where every element is deliberately placed and there is no repeated structure for an agent to reason about. Describing that page is genuinely harder than drawing it.

Siteglade is the better fit for multi-page sites where consistency and content volume are the real work, for anyone who wants the underlying code to be readable and exportable, and for people who want to reach for a prompt more often than a cursor.

Which editing mode to reach for in Siteglade
TaskBest toolWhy
Add a new page or sectionChat promptStructure and content generation is a one-sentence job
Adjust one elementVisual style editorClick the thing instead of describing it
Apply a change across the siteChat promptOne instruction covers every occurrence
Precise code-level fixMonaco editorFaster than a prompt when you know the two lines
Drop in a known-good blockSection libraryOne click, no generation cost
Get a decision from a reviewerShareable preview linkVisual overrides encoded into a URL you can send

Frequently asked questions

Do visual edits survive when the agent changes the site later?

The visual editor works on the same project files the agent works on, so changes are part of the project rather than a separate layer. As with any collaborative editing, a later instruction that contradicts an earlier tweak will win, so keep structural direction in chat and fine detail in the editor.

Can I change animations without writing code?

Yes. Motion is one of the properties the click-to-edit style editor exposes, alongside styling, text and images. For more elaborate motion work, describe it in chat or open the file directly.

How good is the design out of the box?

It depends heavily on the starting point, which is why the templates exist. Prompt-from-scratch results vary by model and by how specific you are; forking one of the twenty-eight curated templates and describing changes to it is the more reliable route to something polished.

Can I use my own fonts and brand colors?

Yes. Describe them in the prompt, set them in the visual editor, or edit the project styles directly in Monaco. It is a normal Next.js or Vite React project, so the usual approaches to fonts and design tokens apply.

What does a shareable preview link contain?

A tokenized URL to a public preview of the project, and visual overrides can be encoded into it so a reviewer sees your proposed changes. It is separate from publishing to production, so sharing a draft never touches a live site.

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